Experts in the field of computer technology believe that over the next five years, virtual and augmented reality technologies will gain popularity, becoming no less relevant and in demand than smartphones are now.
Improvements in the software in the devices will reach a level of development that will improve the image quality of 4000 × 4000 dots on both eyes of the user at 90 fps, which will help expand the scope of virtual reality technology. It is not unreasonable to assume that it will be most in demand in the gaming industry, because it will provide a maximum level of realism of what is happening.
There are already plenty of opportunities to visit exhibitions in art museums and galleries, such as the Courtauld or the Salvador Dali Museum, from the comfort of your own home. It doesn’t seem fantastic to be present live at the concert of your favorite band or a sports match as a fan. What to say about movies and musicals, familiarity with which in virtual reality will help the viewer to feel part of the exciting action.
Many real estate agencies are planning in 2023 to create a virtual catalog of residential properties, which clearly shows the houses and apartments, their layout and interior design. In this way the client will be able to assess the environment without his or her physical presence.
The expansion of opportunities in medicine, industry, and education will take place due to the fact that in the near future all control tools such as mice, keyboards, and joysticks will be replaced by virtual ones. This will facilitate a more productive interaction with the elements of the environment and users among themselves.
To date, the introduction of virtual reality technology is low-intensity due to the lack of a customer base and the lack of necessary tools from manufacturers. It is difficult for users to trust the developers who produce software for virtual environments, because as yet there are no large-scale effective projects that can be guided by.
Large corporations, in particular Google, Sony, Microsoft, and Facebook, are engaged in solving this problem. For example, Google released for sale virtual reality devices Cardboard, before it allocated a million pieces for free for testing. In its majority, technical experts believe that the most popular will be the virtual reality equipment Oculus Rift.
Facebook and YouTube have launched support for online virtual reality services.